To build an apocalypse scene start with: First stage of project is to find and refine source photos of destruction references connected with our subject ... search key word is destroyed, rubble, bombed and etc. you can find very nice pics for free, just look around! Now we select finded materials and search useful areas of destrucion on photos and composite it with our source. But first we must correct the perspective with standard transform tools in Photoshop like scale, rotate, skew and etc. Next step is to do a ground from green grass. This process its very easy to do, i use some changes in Hue and Saturation value and sharpness of image to expose mud. As you know in Net you can find very nice pics for free and composite them in to our image like this hole. Sometimes image not have only one element to composite, like this below shows the birds and clouds. In this case I use clouds to make smoke from factory shaft. This is the end stage of project with glass shattered window frame. Final Photoshop compositing have 32 different layers with various blending types. Almost whole work is done in Photoshop except, color correction and sun lens effect which I create in Eyeon Digital Fusion a full-featured, node-based compositing system with Knoll Light Factory plugin.
Pictures are made up of many things, editing requires knowledge of all 3: 1) Contrasts adjustments (the highlights and the shadows) 2) Neutral tones balance (color cast on grey) 3) Increasing or decreasing the saturation The work flow of the photographic post production can be performed with many adjustment tools as: Brightness/contrast - Color Balance - Hue/Saturation, or Levels - Hue/Saturation, or Auto-Adjustments - Sponge. This tutorial is very brief and introduces a new method to decrease color cast on neutral tones. The picture has a really intense orange color cast. I took this picture of Christopher Columbus' statue along the "lower pavement" in Funchal (Madeira Island). No need to be a colorimetric expert to understand that, the light effect due to the night orange lights is to much. The goal is to decrease color cast, of course, without changing the "meaning" of the picture.First of all we duplicate the background layer. Then we apply Filter>Blur>Average, that will transform the picture's layer into a colored "stain" by the average pixels' color. Then we have to invert (ctrl+i) the obtained color in order to see the opposite color.Now we change blending mode to Color (read also Blending modes tutorial) and decrease master opacity until we obtain our goal. And that's all!
Photo manipulations are really fun ways to change photos around and make them different in exciting ways. Textures are a huge part of photo manipulations. They can completely change a picture. You can download textures from many different texture websites. Textures are very helpful when making a dark piece. I will demonstrate how to use these effectively. First get a picture of someones face. Now I want you to apply a texture of a bumpy/jagged rock or rocks. Set it on hard light or vivid light (whichever looks best for you). Add some color changes and a bit more. Now with some color changes and more contrast and more black, it could turn out to be a really nice photo manipulation.
It's time to introduce Adobes ExtendScript Toolkit which is the environment which you will work in to create scripts for Photoshop CS2. In this tutorial I will introduce Adobe ExtendScript Toolkit, reference documents that you will need when writing scripts and in the end I will guide you through a hello world program for Photoshop scripts. ExtendScript ToolkitIf you have Photoshop CS2 you probably already have the ExtendScript Toolkit, to test if you have it create a new file and name it test.jsx. When double-clicking the file ExtendScript Toolkit should open.
Start with a blank photoshop document of size 1024*768 and white background. Choose the brush "rough round bristle" from the toolbar. Create a new layer and draw some lines. Right click on the new layer and choose "blending options". Choose the values. DROP SHADOW INNER GLOW BEVEL AND EMBOSS; For "texture", choose "satin" as the pattern. TEXTURE Now add some motion blur to this layer from filters > blur > motion blur. Similarly, add gaussian blur also to this layer with the radius around 72. Not so catchy yet. Well try this. Change the background color of the default layer as black by choosing Edit > Fill from menu. Now look at the output. Ahh, that looks much better, isn't it ? You can add some text to this texturised background if you wish.
As with many applications, working in Photoshop can be made far easier and more efficient by using keyboard shortcuts.Ctrl/Cmd + Shift + N New layer Ctrl/Cmd + J Duplicate current layeR. Here are a few useful shortcuts: Ctrl/Cmd + [ Move layer downwards Ctrl/Cmd + ] Move layer upwards Ctrl/Cmd + E Merge linked layers Ctrl/Cmd + Shift + E Merge visible layers Ctrl/Cmd + A Select all Ctrl/Cmd + D Deselect Ctrl/Cmd + L Levels Ctrl/Cmd + Shift + L Auto levels Ctrl/Cmd + Shift + Alt + L Auto contrast Ctrl/Cmd + M Curves Ctrl/Cmd + I Invert colours Ctrl/Cmd + Z Undo Ctrl/Cmd + Alt + Z Step back in history Ctrl/Cmd + F Apply last used filter Ctrl/Cmd + Shift + X Liquify tool Ctrl/Cmd + Alt + Shift + X Pattern tool
A way to make a whole pallette from the three colors is not extremely difficult. Open a new canvas, does not really matter the size, but keep it no smaller than 468x60. Click on the gradiant tool on the left tool bar. Go into the Gradient Editor, by clicking on the colored gradient on the top toolbar. Place the darkest of the three colors on one side, the lightest on the other, and the midtone in the middle. Keep the opacity at 100%. Press Ok, then click-drag a horizontal line across the canvas. You can use the eyedrop tool to take the color from this canvas and color the skin of your project. Now that we have a pallete of color, we have to understand the effects of lighting on skin. It's a very simple concept, but understanding it is necessart to shading skin. As any matter, the brighter the light, the lighter the highlight and the darker the shadow. The dimmer the light, the difference between the light and the shadow decreases. The shadow cast by it is also affected by the light and darkness. The color of light affects it in the same way. If the light is green, it will have a green tint to the skin. If it is a small light, such as a lamp, a smaller portion of the skin will be that color, instead of affecting the whole skin. As stated before, most matter is affected the same way as this.
Pictures are made up of many things, editing requires knowledge of all 3: 1) Contrasts adjustments (the highlights and the shadows) 2) Neutral tones balance (color cast on grey) 3) Increasing or decreasing the saturation The work flow of the photographic post production can be performed with many adjustment tools as: Brightness/contrast - Color Balance - Hue/Saturation, or Levels - Hue/Saturation, or Auto-Adjustments - Sponge. This tutorial is very brief and introduces a new method to decrease color cast on neutral tones. The picture has a really intense orange color cast. I took this picture of Christopher Columbus' statue along the "lower pavement" in Funchal (Madeira Island). No need to be a colorimetric expert to understand that, the light effect due to the night orange lights is to much. The goal is to decrease color cast, of course, without changing the "meaning" of the picture.First of all we duplicate the background layer. Then we apply Filter>Blur>Average, that will transform the picture's layer into a colored "stain" by the average pixels' color. Then we have to invert (ctrl+i) the obtained color in order to see the opposite color.Now we change blending mode to Color (read also Blending modes tutorial) and decrease master opacity until we obtain our goal. And that's all!
Photo manipulations are really fun ways to change photos around and make them different in exciting ways. Textures are a huge part of photo manipulations. They can completely change a picture. You can download textures from many different texture websites. Textures are very helpful when making a dark piece. I will demonstrate how to use these effectively. First get a picture of someones face. Now I want you to apply a texture of a bumpy/jagged rock or rocks. Set it on hard light or vivid light (whichever looks best for you). Add some color changes and a bit more. Now with some color changes and more contrast and more black, it could turn out to be a really nice photo manipulation.
It's time to introduce Adobes ExtendScript Toolkit which is the environment which you will work in to create scripts for Photoshop CS2. In this tutorial I will introduce Adobe ExtendScript Toolkit, reference documents that you will need when writing scripts and in the end I will guide you through a hello world program for Photoshop scripts. ExtendScript ToolkitIf you have Photoshop CS2 you probably already have the ExtendScript Toolkit, to test if you have it create a new file and name it test.jsx. When double-clicking the file ExtendScript Toolkit should open.
Start with a blank photoshop document of size 1024*768 and white background. Choose the brush "rough round bristle" from the toolbar. Create a new layer and draw some lines. Right click on the new layer and choose "blending options". Choose the values. DROP SHADOW INNER GLOW BEVEL AND EMBOSS; For "texture", choose "satin" as the pattern. TEXTURE Now add some motion blur to this layer from filters > blur > motion blur. Similarly, add gaussian blur also to this layer with the radius around 72. Not so catchy yet. Well try this. Change the background color of the default layer as black by choosing Edit > Fill from menu. Now look at the output. Ahh, that looks much better, isn't it ? You can add some text to this texturised background if you wish.
As with many applications, working in Photoshop can be made far easier and more efficient by using keyboard shortcuts.Ctrl/Cmd + Shift + N New layer Ctrl/Cmd + J Duplicate current layeR. Here are a few useful shortcuts: Ctrl/Cmd + [ Move layer downwards Ctrl/Cmd + ] Move layer upwards Ctrl/Cmd + E Merge linked layers Ctrl/Cmd + Shift + E Merge visible layers Ctrl/Cmd + A Select all Ctrl/Cmd + D Deselect Ctrl/Cmd + L Levels Ctrl/Cmd + Shift + L Auto levels Ctrl/Cmd + Shift + Alt + L Auto contrast Ctrl/Cmd + M Curves Ctrl/Cmd + I Invert colours Ctrl/Cmd + Z Undo Ctrl/Cmd + Alt + Z Step back in history Ctrl/Cmd + F Apply last used filter Ctrl/Cmd + Shift + X Liquify tool Ctrl/Cmd + Alt + Shift + X Pattern tool
A way to make a whole pallette from the three colors is not extremely difficult. Open a new canvas, does not really matter the size, but keep it no smaller than 468x60. Click on the gradiant tool on the left tool bar. Go into the Gradient Editor, by clicking on the colored gradient on the top toolbar. Place the darkest of the three colors on one side, the lightest on the other, and the midtone in the middle. Keep the opacity at 100%. Press Ok, then click-drag a horizontal line across the canvas. You can use the eyedrop tool to take the color from this canvas and color the skin of your project. Now that we have a pallete of color, we have to understand the effects of lighting on skin. It's a very simple concept, but understanding it is necessart to shading skin. As any matter, the brighter the light, the lighter the highlight and the darker the shadow. The dimmer the light, the difference between the light and the shadow decreases. The shadow cast by it is also affected by the light and darkness. The color of light affects it in the same way. If the light is green, it will have a green tint to the skin. If it is a small light, such as a lamp, a smaller portion of the skin will be that color, instead of affecting the whole skin. As stated before, most matter is affected the same way as this.
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Do you have more questions about learning photoshop now? Here is some more great information and a free article, learning photoshop now has never been easier.
