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Tuesday, September 16, 2008

Spore: Evolution in Gaming

By Odette Barnes


Spore is the newest computer game to come from Will Wright and Maxis. The game itself allows players to play through the evolution of creatures from their primordial origins to their ascent into space. The so-called 'massively single-player online game' is a vastly open-ended game with seemingly limitless possibilities for expansion and customization.

The game itself focuses on creatures' evolution as players progress through five separate phases of gameplay, each with their own specific goals and stages. First is the cell phase, then the creature phase, followed by the tribal and civilization phases, and ending with the space phase.

One of the most unique aspects of the game is Spore's level of customization.The developers have included several editors for each phase, with each serving different functions according to the phase they are in. Some allow players to make their own creature (called the 'Creature Creator'), build buildings and homes, choose their tribal logo, or even design spaceships.

Where Spore really shines is with its player-based community. The high level of user-created content is easily uploaded and shared with other Spore players. Other players' creatures, for instance, can be easily downloaded and added to their game. In fact, the in-game 'Sporepage' gives players stats on how their downloaded creatures are living in other Spore universes.

To make uploading your Spore experience even easier, Maxis has made it possible to record videos and upload them to YouTube all while playing the game. There is even a YouTube Spore community that will spotlight new and interesting videos uploaded by players. Maxis even allows players to subscribe to RSS feeds of others' online accounts, making it easy to obtain real-time updates on another players' uploaded content.

Another channel of uploadable information is through the in-game Sporepedia. This nifty feature keeps a log of virtually every in-game experience. These entries can be uploaded to the online Sporepedia for others to view.

Maxis and Wright have truly tried to make a progressive game. It is a real-time strategy game, for sure, but it also a god game, a role-playing game, and life simulator. The different phases of the game hold the potential for vastly different gameplay and objections, making the overall experience far from boring.

In short, the game is fun, interesting, and interactive. The game's developers have hit a home run by allowing players to make their own creations and customize their game, as well as by encouraging them to download and interact with their fellow Spore-community members. This interactive aspect will truly keep the game fresh for years.

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