After recording a fair amount of raw audio intended for sound effects then it is time to edit these recordings. In order to edit your recordings well use an audio editing software that provides, eqs, normalization, fade ins/outs, and the ability to cut. Useful freewares can be found on the web and there are a plethora of digital audio workstations (DAWs) for sale that will allow you to edit.
The first step in editing your sounds is to import all of the various raw .wav recordings into your software. This can be done one at a time but for efficiency I usually import 40 audio tracks at once and then solo each track, in other words muting all but one tracks. Once you've imported all of your tracks and you are ready to edit and bounce your edits down to completed sound effects. These following tips should help ease your experience and provide the best sound effects possible.
1. First, normalize each track before editing it. This function increases the highest existing amplitude of the .wav file to the highest possible amplitude, meaning simply that it makes the .wav files as loud as possible.
2. Secondly, some frequencies may affect the quality of your sound effect and you should use eq to eradicate these sonic culprits. A great sounding bird chirp, for example, may be compromised by an offending air conditioner. But, by cutting all frequencies below 2,000 Hz you can get rid of the AC and keep the lovely bird sound.
3. When your sound is normalized and cleaned up with eq find a clean beginning point to the sound and either create a fade-out or more desirably let the natural reverb ring out for 1-2 seconds.
4. Bounce your sound down to a 48k 24bit .wav file for video editing. 48k 24bit are high quality files that are valued by sound effect libraries and licensees who pay good money to use sound effects in their productions.
5. By creating multiple versions of each recording you will increase the number of your products and thus the value of your library. For example, if you have a sequence of 20 firework explosions, create sound effects for one explosion, two explosions, five explosions etc while cutting and switching the order of explosions each time. Using this method, you can readily get 50 or more products from this one recording of fireworks.
6. Use pitch shift and other effects to create new versions of each sound to increase your number of products. For example, a burp sound effect could be pitch shifted down to create a monster burp sound and pitch shifted up to create a more childlike sounding burp.
With a little knowledge of audio editing, simply follow the above advice to transform your audio samples into professional quality sound effects for licensing in media productions.
The first step in editing your sounds is to import all of the various raw .wav recordings into your software. This can be done one at a time but for efficiency I usually import 40 audio tracks at once and then solo each track, in other words muting all but one tracks. Once you've imported all of your tracks and you are ready to edit and bounce your edits down to completed sound effects. These following tips should help ease your experience and provide the best sound effects possible.
1. First, normalize each track before editing it. This function increases the highest existing amplitude of the .wav file to the highest possible amplitude, meaning simply that it makes the .wav files as loud as possible.
2. Secondly, some frequencies may affect the quality of your sound effect and you should use eq to eradicate these sonic culprits. A great sounding bird chirp, for example, may be compromised by an offending air conditioner. But, by cutting all frequencies below 2,000 Hz you can get rid of the AC and keep the lovely bird sound.
3. When your sound is normalized and cleaned up with eq find a clean beginning point to the sound and either create a fade-out or more desirably let the natural reverb ring out for 1-2 seconds.
4. Bounce your sound down to a 48k 24bit .wav file for video editing. 48k 24bit are high quality files that are valued by sound effect libraries and licensees who pay good money to use sound effects in their productions.
5. By creating multiple versions of each recording you will increase the number of your products and thus the value of your library. For example, if you have a sequence of 20 firework explosions, create sound effects for one explosion, two explosions, five explosions etc while cutting and switching the order of explosions each time. Using this method, you can readily get 50 or more products from this one recording of fireworks.
6. Use pitch shift and other effects to create new versions of each sound to increase your number of products. For example, a burp sound effect could be pitch shifted down to create a monster burp sound and pitch shifted up to create a more childlike sounding burp.
With a little knowledge of audio editing, simply follow the above advice to transform your audio samples into professional quality sound effects for licensing in media productions.
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